city builder

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phillip1882
Posts: 4
Joined: Sat Jan 29, 2022 10:54 pm

city builder

Post by phillip1882 »

in this forum game, you create a building or a specialist that improves your city and others can use.

Farm: increases the number of available specialists by 2.
builds farm.
lover of chess, baduk, and civ 4.
capable of eating sin, removing negative energy, and healing while sleeping.
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The Snide Sniper
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Joined: Wed Aug 18, 2021 12:47 am

Re: city builder

Post by The Snide Sniper »

Wizard: allows farm to grow Magic Crops.
If I disappear from the forum, I can still be reached via the "contact us" link at the bottom of the page.
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phillip1882
Posts: 4
Joined: Sat Jan 29, 2022 10:54 pm

Re: city builder

Post by phillip1882 »

Farm:: increases the number of available specialists by 2.highers
Wizard: allows farm to grow Magic Crops.
tavern increases happiness but decreases healthiness

hires a wizard, builds second farm, builds a tavern
lover of chess, baduk, and civ 4.
capable of eating sin, removing negative energy, and healing while sleeping.
orangedragonfire
Posts: 1
Joined: Wed Aug 25, 2021 9:28 pm

Re: city builder

Post by orangedragonfire »

Quarry: Produces stone.

Defined buildings and specialists:
Spoiler (Show/Hide)
Buildings:
Farm: increases the number of available specialists by 2.
Tavern: increases happiness but decreases healthiness
Quarry: Allows construction of stone buildings.

Specialists:
Wizard: allows farm to grow Magic Crops.
Build a farm and a quarry.
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phillip1882
Posts: 4
Joined: Sat Jan 29, 2022 10:54 pm

Re: city builder

Post by phillip1882 »

carpenter: repairs and builds wooden structure
Spoiler (Show/Hide)
uildings:
Farm: increases the number of available specialists by 2.
Tavern: increases happiness but decreases healthiness
Quarry: Allows construction of stone buildings.

Specialists:
Wizard: allows farm to grow Magic Crops.
lover of chess, baduk, and civ 4.
capable of eating sin, removing negative energy, and healing while sleeping.
orangedragonfire
Posts: 1
Joined: Wed Aug 25, 2021 9:28 pm

Re: city builder

Post by orangedragonfire »

Potion Shop (needs stone): Turns Magic Crops into Potions

Defined buildings and specialists:
Spoiler (Show/Hide)
Buildings:
Farm: increases the number of available specialists by 2.
Tavern: increases happiness but decreases healthiness
Quarry: Allows construction of stone buildings.
Potion Shop (needs stone): Turns Magic Crops into Potions

Specialists:
Wizard: allows farm to grow Magic Crops.
Carpenter: repairs and builds wooden structure

Hire a wizard and build a Potion Shop

My City:
Spoiler (Show/Hide)
Buildings: 3
Specialists: 1
Resources: Stone, Potions, (Magic Crops immediately used as ingredients)

1 Quarry producing Stone
1 Farm producing Magic Crops
1 Potion Shop turning Magic Crops into Potions

1 Wizard working on the Farm
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phillip1882
Posts: 4
Joined: Sat Jan 29, 2022 10:54 pm

Re: city builder

Post by phillip1882 »

Potter: give ability to store items for later use, increases income by 3
Spoiler (Show/Hide)
Buildings:
Farm: increases the number of available specialists by 2.
Tavern: increases happiness but decreases healthiness
Quarry: Allows construction of stone buildings.
Potion Shop (needs stone): Turns Magic Crops into Potions

Specialists:
Wizard: allows farm to grow Magic Crops.
Carpenter: repairs and builds wooden structure
Potter: give ability to store items for later use, increases income by 3.
my city:
Spoiler (Show/Hide)
2 farms, wizard, tavern.
add quarry
stats: happiness 1, healthiness -1, stone 1, income 3
lover of chess, baduk, and civ 4.
capable of eating sin, removing negative energy, and healing while sleeping.
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